![]() Throughout the early stages of the game, the voice only refers to "us" or "we," never saying "I," as though it were speaking for the Enrichment Center's long gone employees as a whole. ![]() Chell wakes up in a so-called Relaxation Vault - with only a small table with a mug, radio, and clipboard listing test chamber hazards, as well as a toilet and a stasis bed of some kind - and is welcomed "again" by a Computerized Voice which states that "her specimen has been processed" and that "we are now ready to begin the test proper."Ĭhell then proceeds through the first area, and is introduced to Buttons, Cubes, and the Vital Apparatus Vents, as well as the Material Emancipation Grills. ![]()
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